|
|
back to boardWhat method complexity should be used?(+) Posted by SPIRiT 27 Sep 2007 21:00 According to the time limit and N size we cannot use O(N^3). Therefore it should be O(N^2) or O(N^2*lnN). What's the trick? O(N^2) - it's just to select two points. How to find other three quickly? Perhaps they should be chosen randomly? Or maybe we should use Graham scan as many times as possible, to see what we get? Re: O(1) :) (-). Was that a joke?(+) Posted by SPIRiT 28 Sep 2007 15:04 Is there really such an algo? You don't have to tell me the idea, just say that there is such an algo... Re: O(1) :) (-). Was that a joke?(+) Theoretically, O(C(5,N)), but in a practice - O(1) :) For a polygon with 4 vertices you need just 5. Posted by SPIRiT 1 Oct 2007 18:47 I thought about this problem. It can be proven, that you can build a polygon with 4 vertices from any 5 that don't lie on the same line (that is one of the statements). How many vertices does one need to build a 5 vertex convex polygon (I think about 10 or 15)... Re: What method complexity should be used?(+) Posted by ibm 6 Mar 2008 00:19 There exists an algorithm with O(N*h) complexity... Re: What method complexity should be used?(+) I have O(1) complexity |
|
|